SketchUp and Advanced Modeling
SketchUp advanced tutorials (sometimes additional software depending on tutorial). Learn how to perfect your modeling with new post-processing skills, techniques and easy to follow step by step instructions provided by highly talented professional contributors.
SketchUp and Krita for Texturing and Match Photo Editing by Majid Yeganegi
In this tutorial Majid runs us through his process of adding photo textures to his SketchUp model using a free image editing software called Krita.
Making a Cane Pendant Lamp by Thilina Liyanage
In this tutorial Thilina Liyanage sets about making a cane pendant lamp using SketchUp and two Plugins.
Making of Hat Style Lampshade with SketchUp and SketchUp Plugins by Thilina Liyanage
In this SketchUp tutorial Thilina Liyanage shows you how to model a hat style lampshade. He uses three SketchUp plugins to help in the process. This tutorial is suitable for those who are used to using SketchUp and plugins.
Make a Topographic Map Using SketchUp and Google Maps by Benedict Caliwara
In this tutorial, we will learn how to adjust the contour intervals using SketchUp. Here, we will try to generate 5m contour interval based on the Google map topography, with the specified value of 20m contour interval.
Making of Dreadnought Part 2 – Main Bridge by Alexei (aka Karanak)
This is part two of the article about designing the ‘Dreadnought’. Originally, I had planned to show you a part on the armor, but it so happened that after part 1 ‘the weapons’, I began working on the ship’s control tower (the bridge).
Making of Dreadnought Part 1 – Weapons by Alexei (aka Karanak)
Hi! My name is Alexei (aka Karanak), and I’m one of the concept artists who worked on the MMO game Star Conflict. I would like to guide you through my work process in the design and development of this futuristic ship carrier. In this first part I am concentrating on the design and construction of the ships weapons.
Aligning the Sun in SketchUp Accurately by Brian Lockyear
In this tutorial Brian takes us through the steps he uses to align the sun. This technique is particularly effective at showing-off historic buildings.
The Making of SHARC – part 1 Modeling by Eric lay
Eric Lay works in 3D modelling, architectural drafting, rendering and graphics. In this tutorial, he shows us how to create this futuristic aircraft or as he calls it, ‘Super High Altitude Racing Craft’ (SHARC). In this first part, Eric shows us his modeling techniques and use of readily available plugins to create this 3D base model.
Making of H.M.C.S Snowberry by Jacques Cleghorn (AKA `silver_shadow´)
I was always fascinated by the way some people built everything in models in such detail and decided to start the ‘ Candy’ series, trying to emulate them, but by only using Sketchup with no other external applications for modeling. This tutorial is a quick overview of ‘Eye Candy 3′ The H.M.C.S. Snowberry. I go through some tools that I used and how some of it was built. All the plug-ins used in this tutorial are widely available on SketchUp sites and forums.
Making of Black Hawk by Jacques Cleghorn
This was probably the most anticipated advanced modeling project I had ever undertaken which pushed SketchUp’s limits more than I had ever imagined it would ever go to. This project took me about two and a half months to complete. I actually thought it would take a lot longer since I was doing this after hours in my spare time.
The River Runs Through It by Jacques Cleghorn
Here Jacques wants to share the power of Google SketchUp itself and encourage those of you who think SketchUp is just a tool that can only build block models and nothing more. You may be pleasantly surprised!
How to Manage Complex SketchUp Models by Jim Leggitt
A model that has an excessive number of components, a lot of building detail and too much site area is the perfect candidate for bogging down your computer and wasting a lot of your valuable time. This short tutorial has some helpful tips on how to manage digital model information and give you the results you deserve.