Spotlight

spotlight

SketchUpArtists Spotlight section is primarily designed to feature articles on you – the artist, author or modeler. Whether it is through an interview, a case study or simply to display some of your outstanding work, you will be in the Spotlight! We will also be doing some in-depth articles covering areas dealing with other topics important to SketchUpArtists including websites devoted to 3D art and design and the  software that’s making the right kind of impact in our workflow and producing satisfying results.

  • SketchUp & Layout for Architecture by Nick Sonder and Matt Donley We take a peek at this latest release from Nick and Matt!
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  • Interview with Alex Kelley Visualizer is a render plugin that’s as simple and powerful as SketchUp’s modeling workflow. Alex gives us some insight into how it works and it’s future development.
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  • Raylectron V3 for SketchUp – the latest SoftByte Labs have just released their latest version of Raylectron. We interviewed John Friesen, Project Manager at SoftByte Labs, on whats new and grilled him on their latest lab creation.

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  • Thea for SketchUp: the people and the plugin Solid Iris (the folks behind Kerkythea and Thea Render Studio) have been busying themselves over the past few months, having successfully updated their latest render plugin….read the latest on the new plugin…looks like rendering just got easier.

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  • Raylectron- interview with Jack Martin Another new render plug-in is making the headlines, we went to find out all about it! An interview with Jack Martin, Business Manager for SoftByte Labs.

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  • Maxwell for Google SketchUp – Interview with Jeremy Hill & Juan Cañada We recently had the oportunity to throw a few questions at some of the team working behind the scenes at Next Limit Technologies, to see what is so different about this rendering plug-in. Why choose Maxwell for Google SketchUp?…..lets find out.

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  • Inteview – Dale Martens and Artisan – organic SketchUp? SketchUpArtists managed to grab an interview recently with Dale, the creator of Artisan, and gently ‘grilled’ him on Artisan’s abilities as a sculpting plug-in alternative for SketchUp and what his plans were for the future development of this ground breaking organic toolset for SketchUp.

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  • Jean-Pierre Hurel is a 3D visual artist. Jean-Pierre started working with SketchUp back in early 2008 and since then, successfully incorporated it into his daily creative workflow. His art has been described as imaginative, wild, crazy, cubist and even surreal.

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  • Alan Hook – Film and Television Design With  SketchUp This week in our Spotlight section we are privileged to host an interview with Alan Hook, production designer and art director in the film and television industry.

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  • Robert Pineo – The Bottom Line – Making Money with SketchUp Robert Pineo is an Architect from Charlottesville, VA. The global economic downturn forced him to move out of the office in search for work and then he surprisingly discovered some new and alternative ways to sell SketchUp. He talks to Mateo Soletic about pre-development design and his other experiences.

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  • Lewis Wadsworth -SketchUp and Experimental Architecture For some time now we have been in contact with Lewis Wadsworth,  designer and artist from Boston,  and discussed a possible article/interview here at SketchUpArtists. In the meantime we actually met  at the Google SketchUp Conference in 2010 where he told me he had been  invited to do an interview for the popular British magazine 3d Artist and gladly accepted our invitation for an article on some of his latest work.

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  • The London 3D Project Two enthusiastic 3D modelers want to go much further and quickly populate larger areas of Central London in Google Earth, with its diverse, interesting and historical architecture. SketchUpArtists recently interviewed the guys behind the London 3D Project to learn a bit more about the challenging task they have set themselves.
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  • Ken Nguyen – SketchUp Art: in the online game industry We managed to arrange an interview with Ken Nguyen this week. Ken, a professional designer and conceptual artist, gives us some insite into his professional background, work and especially his use of SketchUp art in online gaming.
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  • Robin de Jong – SketchUp 7.1 for Architectural Visualization This week we are doing a Spotlight Article on Robin de Jong and his recently published book,  SketchUp 7.1 for Architectural Visualization: Beginners Guide. Learn about Robin and his background, including this new publication. Robin will also be contributing a great tutorial for us and this can be found in our tutorial section when it is published.
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  • Google SketchUp 3D Basecamp and SketchUpArtists Mateo Soletic recently traveled to Boulder Colorado, from Dubrovnik, to attend the 2010 3D Basecamp hosted by the SketchUp Team. Read this Spotlight article on his trip and see some of the images he brought back.
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  • David Thoiron and FotoSketcher We recently had a chat withDavid Thoiron, creator of  FotoSketcher, a free program which can help you convert your digital images into art automatically using fully adjustable filters. David gave us a brief insight into his background and the development of his software. There is also a collection of great FotoSketcher images by some talented 3D artists and modelers.
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  • Robh Ruppel works in Art Direction and Visual Development at Naughty Dog based in Santa Monica, California. Robh is a highly skilled, 2D/3D professional with many years experience in using digital and traditional media. Robh worked as Art Director and Production Designer for Disney Feature Animation for nearly 12 years. We are honored to present some of his work.
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  • SketchUpArtists was asked by William Graham, a student at the Center for Talent Development at Northwestern University and founding president of CTD’s International Architectural Society, to carry out a web conference with young talented students who are interested in both architecture and SketchUp. It was a great privilege.
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  • Jacques Cleghorn better know as ’silver_shadow’ does full time  3D design work for the firm MLB Architects in Cape Town, South Africa. Jacques has  been working with SketchUp for a number of  years now and is running the 3D department side of the office. He does mostly medium to large scale developments.  The way his firm uses SketchUp is purely for design purposes, to aid them in what has been drawn in 2D basically.
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  • Laurent Brixius is an architect, architectural 3D artist and author based in Beaufays, Belgium. Passionate about computer graphics from the middle of his architectural studies, it is naturally in this area that he started working in parallel with his internship in an architecture studio. The project he is  most proud of is his book “Créer avec SketchUp – 16 projets, de l’architecture au théâtre”. It gave him the opportunity to work and share advice with SketchUp experts from around the world.
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  • Adam Warneris a full time Architectural Illustrator and Intern Interior Designer atDesmone & Associates Architects.Adam received his B.S. in Interior Design from LaRoche College, where he was recognized as a top contender for the 2009 Interior Design Educational Achievement Award. As an Architectural Illustrator, Adam specializes in computer rendering and 3D animation.
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  • Ricardo Cossoli is a student of architecture and CAD designer working for the architectural visualization company Three Dimensions. He and his partner work  together, examining projects, plans, modeling to the last detail. They make the respective renders and their services today are focused on creating architectural photo realistic images, from modeling to the final stage, whatever the type or scope of project they try to do it as professionally as they can for the benefit of  future reference.
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  • Jim Leggitt FAIA, is an architect, urban planner, and professional illustrator and has been practicing for over thirty-five years in Denver, Colorado.  He has conducted drawing seminars and workshops at AIA National Conventions, AIA regional and local conferences, universities, architectural firms and for allied design professionals throughout the country and Canada for many years. Jim has also presented at the SketchUp 3D Basecamps.
Jim Leggitt Spotlight

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  • Daniel Tal RLA, ASLA, is a landscape architect with many years experience in his field and has recently written a book on SketchUp, the easy to use 3D modeling software that has given students and design firms an affordable way to produce professional 3D renderings  for clients. Daniel has been using SketchUp since the very early days. We caught up with Daniel and asked him about his publication.
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  • Alex Jenyon is a freelance matte painter and concept artist in the visual effects industry based in London. He is hired to design and produce concept paintings and matte painted backgrounds for commercials, TV shows and feature movies.
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  • Pepe’s choice of models and especially his amazing application of textures and photo matching has left us speechless. Here is a sample of some of his work. These great models and much more are all available for download.
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  • Snoopywang’s style is instantly recognizable when you see it. His bold artistic style with both exterior and interior 3D models is quite unique. His ease of use with Piranesi and SketchUp shows many years of patience and practice, which has made him stand out from the rest.
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  • Tina Stiles-Bryant “Art is not about the tools used to create it,” Tina begins… “it is about the vision, message, and emotion the artist is trying to convey.” Digital art is much like any other artform, it’s just created using different tools than traditional art. Tina’s secret to success lies not only in her vision and interpretation, but in her mastery of the complex software and processes involved in creating effective, aesthetically pleasing digital artwork.
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