Tips and Tricks
One of the best ways to enhance your final images is to apply some post- processing work with the help of image manipulation software like Photoshop and basic rendering applications. Here at Tips and Tricks we will select and publish some off site and on site links of the most commonly used ‘tricks of the trade’ and a few new ones too. Treat this area as a library of useful ideas and methods for post-processing and come back and have a go at them when you need to. We will also feature some of the most popular modeling, animation and rendering packages available in the extremely challenging and creative world of 3D modeling. We are certain that these tips and tricks will greatly improve your skills and your final presentations. Dig deep, there are few real gems here!
Tip of the Week – HDRi Skies by Al Hart
HDRi skies are a great way to improve any scene you are rendering. It is a quick and accurate way to give the user a high quality background image and illuminate the scene using the HDRi light intensity and colors. Al Hart of RenderPlus shows us the advantages of using HDRi skies to create better renderings.
How to Mask and Crop a Tree in Photoshop by ARCHIvitamins
Lets face it, people have problems with masking trees. All those leaves are a lot of work. I promise you I can show you how to do this in just 3 minutes and put a new background behind it along the way!
NPR Trees in Photoshop by Onel Pabico
In this tutorial, Onel Pabico shows us how to create non-photo realistic trees in Photoshop and create an action for this process so you can use it again and again, speeding up your work process. Very useful!
Make a Tablecloth in Google SketchUp by Bayu Yudistiro
In this mini tutorial Bayu Yudistiro shows you how to model a 3D tablecloth using SketchUp and Dale Marten’s very useful organic modeling plugin ‘SubdivideAndSmooth’.
How to add realistic post-production shadows in Photoshop by Sarah Slee
Sarah Slee shows you how to add shadows to your 2D content in three simple steps. She shows you how to make your shadows look more convincing.
Import SketchUp to 3DS Max by JoshFleet
Josh shows you how to import a 3D Google Sketchup model into 3D Studio Max. As he states “a key skill for all architectural visualisation artists”.
Masking Multiple Layers in Adobe Photoshop by James Cutler
More tips and tricks on multiple layer masking.
Non-Destructive Post Production Techniques by Arch-Factory.com
Learn some quick tips on:
- Smart Filters
- Masks
- Lens Flare
Raw Rendered Image – Composition in Photoshop by Onel Pabico
Interior Designer and 3D Visualizer Onel Pabico shows us how to take a raw rendered output image from 3DS Max and with a few simple steps in Photoshop help make it pop!
Digitally painting Clouds and Skies (part 2) by Scott Baumberger
Part 2 in this series of digitally painting clouds and skies. In this second part, Scott looks at using layer styles and blending modes to add interest and compose entire skies.
Digitally Painting Clouds and Skies (part 1) by Scott Baumberger
Part 1 in a series of 2 tutorials on digitally painting clouds and skies. This first part will go through the process of creating a custom cloud brush in Photoshop. We like this!
Adding Photorealistic Hedges to Your Renderings by Alex Mincinopschi
Some more great tips from Alex Mincinopschi. He gives us an insight into his workflow in overcoming some of the problems and his way of achieving some convincing results.
Architectural Environment: adding atmosphere by Josh Fleet
In this tutorial Josh discusses the techniques needed to add atmosphere to an architectural environment in Photoshop.
4 Tips to Make Your Architectural Renderings Better by Alex Mincinopschi
This is a small list of things that Alex considers important when doing architectural visualization (or any other subject, as long as it is supposed to be a photorealistic rendering), and from what he sees in the image galeries, a lot of people don’t seem to care about.
10 Basic Rules in Composition by Maxim Ganzha
These tips will certainly help to make your images more successful and visually appealing.
Creating 2D Personalized People in SketchUp by Vivisik of CgPnoy
How to make your own personalized 2D people using Autocad and SketchUp (Autocad not necessary). Quick and easy!
The Making of Car Paint Material: V-Ray for SketchUp by Jonathan Pagaduan Ignas
Get your car paint right with V-Ray for SketchUp. Jonathan Ignas shows us his settings.
How to Replace a Sky in Photoshop by Helen Bradley
The method Helen uses involves the Blend tool because it avoids the need to make a detailed selection around the area of sky to replace. This is particularly handy if the skyline has trees or other wispy elements along it.
Green Glass Material – V-Ray for SketchUp by Jonathan Pagaduan Ignas
You know sometimes when you look at glass it has a nice slight green tint to it. Jonathan shows you how achieve this common effect with his material settings in V-Ray for SketchUp.
SketchUp+Shaderlight+Marker=Hybrid Watercolor! by Jim Leggitt
Jim works his magic again with this step-by-step exercise with the exploration of layering different visual elements together to achieve an amazing hybrid watercolor effect. Thanks Jim!
SketchUp – Artlantis – Post Work by Niels
In this tutorial Niels shows you how to get a nice looking render using Sketchup – Artlantis 3 with some Photoshop post work.
Turning SketchUp into a Digital Watercolor! by Jim Leggitt
This digital effect is as close to traditional watercolor as Jim has ever accomplished. Jim uses Google SketchUp, Shaderlight (SketchUp plugin), hand coloring with Chartpak AD markers and Photoshop filters to achieve this convincing artistic effect.
The power of the High Pass Filter by Peter Hajba
These tips will explain the use of the often overlooked High Pass Filter in Photoshop. Get the best out of your textures!
Adding 2D cut out plants and trees to architectural visualizations by Josh Fleet
Nice quick technique in adding 2D plants,trees and vegetation to an architectural visualization. Published on the Kropped website.
Building a SketchUp Model for a Downtown Scene by Jim Leggitt
In this tutorial, Jim explains his methodology and workflow in constructing a detailed SketchUp model with a active urban downtown setting. Where would you start? Let Jim show you..
How to Make a Seamless Concrete Texture & Use it to Create a Material in Thea Render by David Hier
In this tutorial David Hier details the methods he uses to create a concrete material. David uses Photoshop and Thea Render for this tutorial, but you can use other image editing software to achieve the same results.
A Little Iron Work – Some Quick Twisted Spindles by Dave Richards
Dave Richards show us more of his tips and tricks and modeling with SketchUp. In this great tutorial, recently posted at FineWoodWorking.com, Dave shows us how to draw twisted iron spindles using SketchUp and a few of very useful plugins to help speed up and simplify the whole process. Don’t forget that Dave is also our resident Styles Guru, see some of his collection in our Styles section.

Click on image to view tutorial
Making of a Night Scene with a HDRI (or a sky bitmap) by Neil Cristobal
A night scene tutorial based on Neil’s work-flow from his latest project. Neil shows you how HDRI can be a very powerful tool.This tutorial was originally posted on 3D Allusions.com
Editing SketchUp Materials by Dave Richards
This nice simple tutorial was recently posted on FineWoodWorking.com by Dave. It shows you how to edit your materials in SketchUp with editing software while working within SketchUp. Very handy for speeding up your workflow! There is another one here done by Nomer Adona for us on using image editing software inside SketchUp.
How to: apply a color cut out effect in Photoshop by Elena Santos
An interesting color effect added to a black and white image. This simple effect is often used to draw attention to certain areas in an image, and it’s really easy to apply. Elena shows you how with a few simple steps. Original tutorial by David Moya was in Portuguese and Elena has done her version in English.
Coloring with Pixels: Exploring Digital Painting by Jim Leggitt
A valid visualization technique to learn to produce a series of digital coloring studies. Jim shows you how.
Mixed Media Approach – SketchUp, V-Ray and Photoshop by Nomer Adona
Here is a handy tutorial with plenty tips on how to use the different styles in SketchUp and then merging them with a rendered image in Photoshop. This creates what is called “digital mixed media” Most of this effect is created in Photoshop, but the aim here is how to explore different styles in Photoshop. We like this one!
Creating Perspectives from Multiple Sources by Jim Leggit
Jim’s latest tips on how to create perspectives simply by using three techniques to arrive at the same perspective conclusion with incredible accuracy. Jim always makes it look so easy!
How to Create a Realistic IES Lighting Effect in Photoshop by Kieth Sereby
Learn how to create a realistic IES (photometric) lighting effect, using Photoshop CS4 as well as some free plugins and software.
How to Add People to 3D Renderings by cgdigest.com
Blend people into your renderings and make it look more convincing using these tips.
Create a Realistic Crowd in Photoshop by Vladin Petrov
Quickly create a convincing crowd using the brush tools in Photoshop. This tutorial was made awhile ago, but still very useful.
Hand Drawn in SketchUp by Dave Richards
Dave Richards shows you how to create your own sketchy SketchUp Style using Style Builder. This tutorial was posted by Dave on the finewoodworking.com website.
Gradient Masks over AutoCAD with Photoshop by Mirage Studio 7
Add a Gradient Mask to your CAD drawing using Photoshop.
Rendering an Exterior at Night in 5 Simple Steps, Using V-Ray by Alex Mincinopschi
In this tutorial Alex goes through the 5 basic steps he uses when he does an “exterior night-rendering” using V-Ray.
Advanced Composite Drawing with SketchUp by Jim Leggitt
The “Advanced Composite Drawing” method involves the integration of hand drawing, 3D computer modeling, digital painting and photography. Some more great professional tips from Jim, definitely worth the read…
Recycled Drawings: Create Two Drawings out of One by Jim Leggitt
Once again great time saving tips and tricks from professional SketchUp artist Jim Leggitt. As is often the case you may have a project where the client is considering a few different design possibilities, this is one way to save a lot of time and frustration while achieving great results and making your visualization process more efficient.
3D Process/Post Process: tricks revealed! by Ramy Hanna
3D Artist Ramy Hanna shows you his post process technique using a SketchUp model, the latest version of 3DS Max 2011 and Photoshop. If you wanted to get your model from SketchUp into 3ds Max with versions before Max 2010, you would need the Pro version of SketchUp to export your 3d model into either a .3ds or .obj file from SketchUp and then import it into Max. Now the latest versions of Max import the .skp file straight into Max, thus meaning users can now use the free version of SketchUp, in this workflow.
From Photo to Seamless Texture by Martin Kool
Martin Kool of GFXartist shows you how to create seamless textures out of photographs. A simple technique that allows you to create seamless textures. Though a relatively old tutorial, its good to know the many different ways and options you have in doing this.
The Ten Top Tips for Texturing by Jeroen Maton
Improve your own textures and texturing skills with these tens great tips by 3D game artist Jeroen Maton.
Painting Clouds by Steven Stahlberg
Stahlberg is most certainly a forerunner in 3D character modelling. Steven Stahlberg is one of those professional 3D artists who has put his stamp on the digital world and especially that of 3D models. In this short tutorial Steven shows you how to digitally paint your own unique clouds with Photoshop though any paint program will do the same job.
An Archiviz Workflow Overview – 3ds Max, SketchUp and Digital Fusion by K. Shane
In this advanced Architectural Visualization tutorial, published over at cg tuts, you will use Google Sketchup for photo matching, create a Vray-proxy in 3ds Max, use Max script to help speed up your workflow. Then you will reduce render times when creating a large scene, set render layers in 3ds Max and do some post production in Digital Fusion. Plenty for everyone!
Lets Make a Rug – using SketchUp and V-Ray by Teofilo Pardo
This little tutorial was posted a while back on the ASGVIS forum and is worth looking at again. It will enable you to produce a pretty effective looking rug and teach you a new way of doing it.
Transforming an Inferior Render Into Superior Artwork by Sergey Guziy
This is a Photoshop tutorial by Sergey that will teach you how to transform a desaturated render into a great image that will look phenomenal when compared to it’s original counterpart.
Avoid Exporting Mistakes with SketchUp Models by Jim leggitt
Jim explains the pitfalls and how to avoid them by setting your model up correctly before exporting it. Some very useful tips in this little study.
SketchUp to Photoshop Overview by Tyson
This pdf/presentation was first seen a few years back at the first 3D Basecamp and was well received by all. This document by Tyson, is an overview and covers the general ideas and important steps:
- Painterly Effects
- Reflections
- Lighting
This is a real gem and will further enhance your skills.
Textures and Shadows on Different Layers and a Transparent Background for Sky by Studio Mugenjohncel
Nice little tutorial using Google SketchUp, 3D Warehouse and Photoshop. By exporting different 2D images from SketchUp into Photoshop, you can have your textures and shadows on different layers and have a transparent background for you to put your sky into. Handy!
How to Draw People – three simple tips by Jim Leggitt
If you cannot draw a figure from imagination, trace it from a photograph, recycle a figure from a previous drawing or incorporate a computer generated figure. I have a collection of figures from SketchUp that I commonly use to trace from. Take digital photos of people in a shopping mall or a retail street and begin your own collection of people images to trace from.
Basic Principles of Digital Matte Painting by Daniel Johnson
Digital Matte Painting is a huge creative field that can add wonder and excitement to static film shots. Learn about digital matte painting principles, like set extension, camera mapping, as well as professional tips that matte painters employ. See this brief overview of the process.
Perspective Basics: A Draw Through Technique by Gavin L
Want to learn some basic perspective drawing skills? Gavin states ” Be it for a design, illustration or just for leisure, you can use this new technique to assist you with your work. If you were trying to communicate designs quickly it wouldn’t be realistic to try and incorporate this technique perfectly every time. But I hope that learning this may improve your overall work flow where you need it ” We will all learn something from this great tutorial.
Landscape Composition Rules by Johannes Vloothuis
Tips on composition of your landscape art by Johannes Vloothuis
V-Ray Rendering an Interior Scene by Trinity3D.com
Render an interior scene using V-Ray.
Create Stunning 3D Text Free with SketchUp by Joshua Johnson
A great little tutorial on how to create awesome 3D text with Google SketchUp and Photoshop.
Fake a Water Reflection by Jo Cole
Create realistic water reflections using Photoshop, a photo and a displacement map in this quick and simple tutorial by Jo Cole. Don’t worry if you have never ventured into the world of displacement maps before – they are very easy to use.
Fixing Lighting Irregularities in Self Tiling Maps by Jeremy Birn
If you get color and lighting shifts running across your original image, this tutorial shows how to get rid of overall color and brightness shifts before making a tiling map.
SketchUp Shortcut: A Master 2D People Model by Jim Leggitt
Have you ever been bogged down locating and inserting 2D people into a Google SketchUp model? If you don’t have well organized component files and are spending way too much time trying to find 2D people on 3D Warehouse, then there is an easy solution for you. This nice working idea by Jim Leggitt will get you organized!
Carpet Tutorial – V-Ray for SketchUp by Eric
Nice little tutorial by Eric on applying material and bump map to produce some nice carpet!
Digital Watercolor Architectural Rendering in Photoshop by Scott Baumberger
‘Mountain Lodge’ is a step by step guide to making a digital watercolor rendering in PhotoShop. This model was built in SketchUp and AutoCad and all files were then compiled in one model file in 3D Studio Max for rendering. Scott has a great technique and eye for detail. Don’t miss this one!
Understanding IES Lights by Atul Dravid
This tutorial will teach you how to use IES files in your scenes. You need to have a basic understanding of 3ds max work-flow and at least one IES file with you to complete this tutorial.
HDRi Sky Lighting Tutorial by Peter Guthrie
A quick tutorial on how to use HDRi Skydomes by Peter Guthrie. Peter is a freelance visualization artist based in Falun, Sweden.
Guide to Photoshop’s 3D Tools by Alvaro Guzman
Alvaro Guzman shows you how to open a 3D file to rotating, scaling and moving it, working with meshes, creating textures or even materials, adding lights, and more. This tutorial covers most of the secrets of the useful feature 3D Tools of Photoshop CS4 Extended. If you have it, why don’t you try? I can assure you that you will discover a brand new world of infinite possibilities.
Making an Interior Scene by Kuba Dabrowski
In this tutorial I will show you how to create a simple interior scene based on a reference photo, using 3D Studio Max. I wanted to make it basic and simple for beginners without any complicated advanced settings.
Add Lighting to 3D Model in Photoshop by Stephen Burns
Stephen Burns uses Photoshop to apply 3D lighting to a model and the photographic background that he has added behind it. There are three other parts in this series.
Easy Watercolor Painting Effect – In Photoshop by Steve Patterson
In this Photoshop tutorial Steve Patterson shows us how to make an image look more like a watercolor painting. This effect works best on images where maintaining rich colors and strong contrast is more important than keeping any fine details, since you will be losing a lot of detail with this effect.
Realistic Watercolor Effect – In Photoshop by DesignSpot.net
Even if its name might suggest it, it’s not always sufficient to apply the “Watercolor” filter to obtain a realistic watercolor effect. Here is a simple technique that gives you more control on the painting and texture parameters.
Line Art Watercolor Tip – Using Filter/ Blending Options by Developingwebs.net
A quick and simple technique to achieve a simple line art watercolor effect using a Filter and Blending option in Photoshop. You can adjust the options to suit your own needs and achieve different results. Experiment!
Render Tip – Use Self Glow for Backlit Objects by Al Hart
Self Glow illuminates a surface as if it had light shining on it, without actually making it a light. For objects which you want to appear bright, but which don’t need to illuminate other objects, this is much faster than making lights out of them.
Render Tip – Use Special Water Effects by Al Hart
Adding special effects such as Bump maps to water material is a great way to add realism because Bump maps add depth and detail to materials. In the case of this model, the bump maps add the ripples on top of the water we are all use to seeing on any body of water like a lake or a pool.
Creating a “Bloom Effect” by Ofer Zelichover
This great little tutorial by Ofer Zelichover describes how to create a “bloom” effect. A bloom effect makes the image look brighter and have a “hazy” look to it. Creating this effect is very simple, and is done as a post render process.
Painting a Landscape by Alain Descamps
CGArena published a detailed step-by-step tutorial on how to paint a landscape with the digital painting and editing software Photoshop. Alain Descamps, the tutorial’s french author, shows us how by illustrating his technique.
Digital Marker Coloring by mirage studio 7
Color your sketches digitally with PhotoShop. I’m not going to show you how to use marker pens to color your sketches using the conventional way, its going to be the digitally done using PhotoShop instead. The image below is an example of a digitally colored sketch using PhotoShop. The best part is you are able to undo your mistakes!
Adobe Photoshop CS2 – Image Masking by mirage studio 7
When it comes to presentation, inserting raster images of human and trees gives it an overall feeling of liveliness. The whole idea is to counter the mono tone feeling of line drawings, especially when it comes to presenting your work to someone who is not in the field of architecture.
Color Scheme and Digital Printing Guide by mirage studio 7
Tips on how to get the best out of printing like – What type of file format should I use? jpeg or tiff? And What dpi settings should I use when composing my presentation boards or 3D perspective?
Add a Border to Your Image by FrozenGothDreams
If you want to create a border around your image in PhotoShop here is the quick tutorial that will help you out.
Changing or Swapping Skies by Jeff Wignall
Changing or swapping skies using simple PhotoShop techniques. Give your landscapes better looking skies!
Add a New Sky – Using Masks by Patrick Winfield
Sometimes you get an amazing landscape shot, but the sky is so drab and lacks emotion. Out in the field you can not control this aspect of the weather, but with some post production in PhotoShop you can create some interesting new images.
Add Realistic Rainbow by Chris Patterson
In this PhotoShop photo effects tutorial we’re going to learn how to easily add a rainbow, even a double rainbow, to a photo. Of course as with most photo effects, it helps if you start with the right type of image.
Adding Sunlight Through The Trees by Steve Patterson
In this tutorial we’re going to learn how to add beams of sunlight through trees, which is not only a great way to make an image look more interesting, it’s also a lot easier to do than you might think, as we’ll see.
Create Realistic Fog by Edvard Erlandson
This is a simple but effective tutorial on how to add a realistic fog effect to a photo. Adding fog can be a very effective way of making it look more mystic or romantic.
Cropping and Framing by Edvard Erlandson
Cropping and framing a picture will enhance the impact of the picture and make the picture look more professional.
Creating Background Blur by Digiretus.com
An aesthetic trick often used in photography is the emphasis of the main theme against other areas of the picture by using a small depth of focus. An object or a face can spectacularly stand out against a blurred, homogeneous background.
Read more: http://www.digital-photography-school.com/how-to-replace-a-sky-in-photoshop#ixzz1UXA3ldFy






















































































Thanks for republishing my different blog posts on visualization! I appreciate you spreading the word to other creative individuals that there are many new and impressive digital and traditional tools we as designers can use to communicate our ideas. Thanks!
Great collection – thanks for including our tutorials:)
Just noticed that the Import SketchUp to 3DS Max tutorial link seems to be broken on this page at the moment.
Thanks for the links guys:)
@kropped (Josh?) Glad to include your tuts here in our Tips & Tricks section. You guys have some great content. Thanks for the heads up on the broken link..all fixed now
)