Making of 3 Storey House Exterior

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Architectural designer  Myren June shows us his workflow and settings in this exterior render using SketchUp, V-Ray and Photoshop.

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Step 1

Import your model. Make sure all your faces are facing the right way (no back faces facing outwards). At this stage add no materials and just concentrate on getting your model right.

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Import Your Model

 

Step 2

Now start adding some materials. Also any entourage to help enhance your scene. Set your shadow settings the way you want to set the mood for your scene. Don’t forget to purge your model too (helps in keeping the file size down).

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Add Materials

 

Step 3

Use ‘V-Ray Toys’ to set up your View Frame.

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Camera Setup

 

Step 4

Glass material settings.

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Glass Settings

 

Step 5

Brown wall material settings.

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Brown Wall Settings

 

Step 6

White wall material settings.

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White Wall Settings

 

Step 7

Grass material settings.

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Grass Settings

 

Step 8

Brick material settings.

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Brick Settings

 

Step 9

Car paint material settings.

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Car Paint Settings

 

Step 10

V-Ray render options; Global Switches, Camera and Environment.

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Settings

 

V-Ray render options; Image Sampler, Irradiance Map and Light Cache.

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Settings

 

V-Ray render options; Color Mapping, DMC Sampler, System and Indirect Illumination.

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Settings

 

Step 11

Default setting for exterior and save file as a PNG.

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Raw Render Output

 

Step 12

Post Processing in Photoshop. Check Brightness and Contrast. Adjust Color Balance. Add Levels.

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Process of Editing in Photoshop

 

Step 13

Finally attach background image and adjust Levels, Brightness and Color balance to match the rendered image. Layer image of tree in foreground and add to glass window, adjusting Opacity to 20%. merge all Layers and duplicate final image and select lens Correction to add some drama.

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Final Post Processing Steps

 

Raw Render

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Raw Render

 

Final Render

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Final Render

 

Thanks for reading!

Myren June

Find out more about Myren and his work here at his website.

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