Making of 3 Storey House Exterior
Architectural designer Myren June shows us his workflow and settings in this exterior render using SketchUp, V-Ray and Photoshop.
Import your model. Make sure all your faces are facing the right way (no back faces facing outwards). At this stage add no materials and just concentrate on getting your model right.
Now start adding some materials. Also any entourage to help enhance your scene. Set your shadow settings the way you want to set the mood for your scene. Don’t forget to purge your model too (helps in keeping the file size down).
Use ‘V-Ray Toys’ to set up your View Frame.
Glass material settings.
Brown wall material settings.
White wall material settings.
Grass material settings.
Brick material settings.
Car paint material settings.
V-Ray render options; Global Switches, Camera and Environment.
V-Ray render options; Image Sampler, Irradiance Map and Light Cache.
V-Ray render options; Color Mapping, DMC Sampler, System and Indirect Illumination.
Default setting for exterior and save file as a PNG.
Post Processing in Photoshop. Check Brightness and Contrast. Adjust Color Balance. Add Levels.
Finally attach background image and adjust Levels, Brightness and Color balance to match the rendered image. Layer image of tree in foreground and add to glass window, adjusting Opacity to 20%. merge all Layers and duplicate final image and select lens Correction to add some drama.
Thanks for reading!
Find out more about Myren and his work here at his website.