Green Glass Material V-Ray for SketchUp
You know sometimes when you look at glass it has a nice slight green tint to it. This is the iron oxide content in it. The more iron oxide in it the greener the glass, or the thicker the glass the same effect occurs. Looking at the end of a piece of glass you can see the same effect too, because you are looking at inches of it. In this tip, Jonathan Pagaduan Ignas shows us his settings for achieving this green tint you often see.
This my green glass material. These are the settings I usually use it in my interior rendering. It gives the glass a nice realistic green tint to it.
Here are some sample renders showing these glass settings.

Daytime Render

Night Time Render
I hope you found this tip useful!
Jonathan
Jonathan is based in San Vicente, Victoria, Tarlac in the Philippines. His areas of expertise include architectural planning and designing, 3D modeling and 3D visualization. He is skilled in Photoshop, Autocad, SketchUp, V-Ray for SketchUp and Photoscape. You can see more of Jonathan’s work here on his website.
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5 Responses to “Green Glass Material V-Ray for SketchUp”
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This is a great tip! I have often wondered how to get this affect! Thank you for sharing!!
nice tut.
great tutorial, but im much more amazed by the detail of the rocks, graver and plants behind the glass are they real geometry or did you added them in photoshop ?
Hi Mark, I just happened to read your comment on Jonathan’s graver, rocks and plants. I believe in all this time you must have found out one way or another, but just in case my opinion is that plants and rocks must be simple geometry (well, you know what I mean by simple), probably generated with imported geometries or some of the plugins available for sketchup. The graver is in my opinion a very well done material. Probably Jonathan has created a material with a bitmap on the diffuse layer and then used it again on the reflection layer, so that vray can administrate the depth of reflection acording to the tone of gray from the bitmap. Very probably too he has used again the same image to add bump, which is also altering the reflection and making it more accurate. I will try to reproduce his results and see, it’s probably the best way to find it out and learn from this. Good luck.
wow sir! thank you so much for sharing this tip .. very2 well done