Lighting with V-Ray for SketchUp – definitive guide part 3
By Nomer Adona
This tutorial is my third in the tutorial series, ‘Lighting with V-Ray for SketchUp’. This lighting tutorial will focus on ‘Studio Lighting’. For those of you who want to see my other tutorials, including part 1 and 2 in this series please click here. In this tutorial we will learn how to set up:
- A simple studio scene
- How a professional photographers set up their studio lighting
- How to simulate this lighting using V-Ray rectangular and omni lights
Step 1. Modeling the studio scene
I will be using this profile to begin creating my studio background wall.
I used the Follow Me tool to create this 3D shape shown in the image below. Select your Arc so it is highlighted and then go to Tools>Follow Me and select the face of your template to complete the shape.
Next, select the whole shape and right click on it to select Soften/Smooth Edges to soften the edges of the 3D shape.
I imported a low resolution model from the 3D Warehouse and placed it in the middle of the scene. The model was further smoothed using the ‘Subdivide and Smooth‘ script. You can also download this motorbike here.
Here is the close up camera view.
Step 2. Studio Lighting
One subject I teach in school is digital photography. In our digital photography class we enjoy experimenting with studio lighting. For those of you who want to know more on how professional photographers set up their studio lighting, this is my number one resource Photoflex Lighting School for studio set up. Through this site, I have learned so much about studio lighting.
On this site, they explain clearly various types of equipment, such as soft boxes, nbarn light, diffusers etc. They also focus on the theory of light in general. So if you are an avid photographer, this is a must site to visit.
There are different ways to set up studio lights. It depends on the mood and what type of lighting you want to accomplish; ghetto, high key, low key etc. In this particular tutorial, I will be focusing on common “high key” lighting set-up.
The image above represents the common “high key” lighting set-up. The subject is in the middle; two background lights shooting on the white background; the main soft box light in front; and the secondary light reflector on the right. Of course there are different ways to set up studio lighting, but that will not be covered in this tutorial.
The above layout represents the kind of lighting I want to do for this tutorial and the image below represents these lighting elements with V-RAY Lights.
The image below shows the 3D studio set-up. The main light is a huge V-Ray rectangular light. The strip lighting on the right are four different V-Ray rectangular lights (invisible), while the strip light to the left is a single V-Ray rectangular light (remodeled). Finally the Omni lighting (affect specular, shadow were unticked) serves as background lighting.
Note: The bigger the area of the V-Ray rectangular light, the softer the shadow.
Step 3. V-Ray Light Settings
Next we need to set the parameters of our lighting. I put the main light Intensity at 5.0, secondary strip lights Intensity at 3.0 and background omni light Intensity at 1.0
You can also download the Vispot that I am using in this render.
Here is a collection of render images. The first image below shows a birds eye view on the effects of the lighting on the main model.
Here is a render with my normal camera view set-up. In the render below the specular effect of strip lighting is very obvious.
To explore this tutorial further, we can also experiment by changing the light colors with light gels that are commonly used in typical photographic studio lighting set-ups.
I hope this tutorial is useful and you have learned something new that you can use in your future work.
Thanks for reading…
Some of Nomer Adona’s other tutorials here at SketchUpArtists:
- Lighting with V-Ray for SketchUp – definitive guide part 2
- Lighting with V-Ray for SketchUp – definitive guide part 1
- Basic IES Tutorial Using V-Ray for SketchUp
- Using HDRI in V-Ray for SketchUp
- IES Light Tutorial using V-Ray for SketchUp
- Create a Tile Imprint SketchUp, Photoshop, Pixplant and V-Ray
- Texture Workflow with SketchUp, Photoshop and Podium
- Use Image Editing Software Inside SketchUp
- A Watercolor Line Drawing Ink Effect
Don’t forget to check out Nomer’s own website for more of his inspiring work and free resources.